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Die and Clock

It’s mathemagic o’clock! Throw the die and I’ll guess what you rolled.

Choose any number between 1 and 20, make simple moves on a clock, and I’ll guess the value of your die! How can it always be found?


A hidden arithmetic mean? An introduction to modulos? This trick allows you to work on mathematical reasoning in a context that may seem complicated. However, the solution is accessible—so it's your turn to play!

Explanations and Materials

This mathemagic trick includes an explanatory sheet detailing each step of the trick and revealing the mathematical principles behind it. It can be used to spark curiosity and deepen students' understanding of the concepts involved.


This activity requires some material preparation to enhance the experience:

  • Pen and paper
  • 1 die
  • 1 clock (or appendix 1)
  • GeoGebra (optional)
Teacher
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